PoE 2 rival was plagued by a serious exploit. It was fixed because for Last Epoch devs, economy's integrity is crucial
The developers of Last Epoch fixed a serious bug that allowed the creation of powerful items. The game's economy has not been affected, and players will receive a penalty.

Tonight will mark exactly one week since the start of the second season of This season drew many players to the screens, and recent reviews on Steam show that they enjoyed the new content, with 88% of them being positive. Eleventh Hour Games studio is constantly improving its title, releasing patch after patch, and one of them (hotfix 1.2.0.4) fixed a serious bug.
Harmful bug fixed
The devs have discovered a problem related to the new Weaver Tree, specifically with Imprint type nodes. Selected items are placed in them to increase the chance of obtaining similar loot. It turned out that using the domination rune on the acquired loot gave it a much bigger legendary boost than expected.
Fortunately, as the developers reported, this bug was quite difficult to exploit to obtain a large number of powerful and expensive items. It was necessary to have not only a lot of rare material, but also a lot of luck.
As a result, the game's economy wasn't disrupted, and the unique items obtained in this way were tracked, and the option to trade them was blocked. Moreover, the creators are working on tracking and removing the s of players who knowingly used this exploit.
Thank you to the many community who raised this up quickly. Ensuring the integrity of the in-game economy is a top priority for Last Epoch.
Update 1.2.1
The developers released the first slightly larger update of the second season today, marked with the number 1.2.1 (they even managed to release a quick hotfix 1.2.1.1). Apart from fixing a lot of bugs, a considerable number of improvements were also introduced.
- The effects of "ragdolls" have been limited, which should ensure better fluidity.
- A new condition has been added to the item filter, allowing to hide specific unique items.
- The delay between the start of the motion animation and the actual movement of the character in the online mode has been fixed.
- Several sound and visual effects have been updated.
- The number of enemies called Rune Warden, who spawned too often in the endgame, has been reduced.
- Exiled Mages have slightly less health at lower levels and a base 15% chance of dropping 2 experimental items instead of 1.
Of course, there are many more changes, and you can find the full list on the Last Epoch website.
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