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Jim Ryan: 'I've Talked to All Publishers, None of Them Like Game '

Sony's chief executive Jim Ryan testified that he had spoken with a number of publishers, who were said to have given him information about the negative impact of Game on the value of games.

Marcin Przała

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Jim Ryan: 'I've Talked to All Publishers, None of Them Like Game ', image source: Sony Interactive Entertainment..
Jim Ryan: 'I've Talked to All Publishers, None of Them Like Game ' Source: Sony Interactive Entertainment..

Sony chief Jim Ryan has once tock a jab at Microsoft, arguing that the Redmond giant's flagship service, Game , is disliked among game publishers.

The above statement was said to have come from Ryan during the Federal Trade Commission (FTC) as sides.

Jim Ryan claims Game is destroying the value of games

Sony's chief executive was to confess before the US court that no publisher he had spoken to, had any sympathy for Microsoft's service for a fundamental reason.

"I've talked to all the publishers, and everyone itted that they don't like Game , due to the fact that the service has a destructive effect on the value of games."

Interestingly, Ryan was also said to have stated during this hearing that to his knowledge Game is not financially beneficial to Microsoft itself.

"Game 's business model seems to have some challenges, and Microsoft is losing a lot of money on it."

Microsoft's eloquent response

Representatives of the company asked to comment on Ryan's words referred interested parties to read an article posted on the Xbox website, where Xbox Games Showcase comes from developers who have previously released a title as part of Game .

While Microsoft's response regarding game publishers' sympathy for the subscription is clearly meant to contradict Ryan's statement, the Sony chief's "concerns" about the viability of the service for Microsoft already seem a bit more pertinent.

It is worth noting that in recent months the Redmond giant has blocked the possibility of trying out its service for $1, and then minimally raised its monthly cost.

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Marcin Przała

Author: Marcin Przała

Graduate of Journalism and Social Communication at the Pontifical University of John Paul II in Krakow. He has been interested in games from an early age, and Call of Duty 4: Modern Warfare and Dragon Age: Origins hold a special place in his heart. His ion for electronic entertainment led to the phenomenon of immersion becoming the subject of his bachelor's thesis. Today, above all, a fan of soulslike and classic RPGs. Besides games, he likes dark fantasy literature, and for many years he has been eagerly following the English Premier League, where his beloved club - Chelsea - plays.

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