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Sony's Patent Could Revolutionize the Way We Experience Gaming?

Sony has ed a patent that is expected to revolutionize the way we experience video games. At least in theory, since the solution behind it has long existed in various forms.

Hubert Sledziewski

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Sony's Patent Could Revolutionize the Way We Experience Gaming?, image source: Sony Interactive Entertainment..
Sony's Patent Could Revolutionize the Way We Experience Gaming? Source: Sony Interactive Entertainment..

At the beginning of November, Sony Interactive Entertainment has ed a patent called Content Streaming With Gameplay Launch. What is it all about?

  1. The solution behind this patent is supposed to make it possible to instantly return to any moment of the story campaign.
  2. It can be accessed without having to go through the entire game from the beginning or even its specific stage - we will go straight to the sequence that interests us.
  3. This will be made possible by a number of plot points to which we will be able to return on demand.
Sonys Patent Could Revolutionize the Way We Experience Gaming? - picture #1
Source: PatentScope.wipo.int.

According to Sony, this solution will be much more attractive for players than watching gameplays online. Why? If only because we will get the opportunity to make different decisions than the first time. This will enable us to check out different plot ramifications on our own, without having to go through a particular game or stage from the beginning.

Although at first glance this patent seems extremely interesting, it is worth considering that it is actually nothing new. Many games - especially those focused strictly on the story - enable you to replay particular parts of the story by default. We can mention such titles as As Dusk Falls.

However, the opportunity to face already defeated bosses in a game like Hollow Knight, which offer a boss rush mode woven into the storyline.

Sonys Patent Could Revolutionize the Way We Experience Gaming? - picture #2
Source: patentScope.wipo.int.

In addition, it can be stated that the patent, as it were, has long existed in the form of unlimited manual "saves". In this case, however, there is the issue of knowledge of the plot - in order to save the game before an important event, we need to know about it.

Thus, the patent filed by Sony may not seem very original. Nevertheless, if it were popularized, many players would certainly use it often. Especially if the solution became native and replaced all those I mentioned above.

  1. PlayStation - official website
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Hubert Sledziewski

Author: Hubert Sledziewski

Has been writing professionally since 2016. He ed Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by ion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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