The current times are clearly not a good time to start a new development team, but veterans of Helldivers 2, World of Warcraft, and Battlefield have not been discouraged by this 'terrifying' and 'crazy' prospect.
video games
May 27, 2025
The CEO of CD Projekt Red talked in an interview about the company's difficult past. At one point, he had to make an effort for the studio to avoid „annihilation”.
video games
May 27, 2025
Strange Scaffold studio head Xalavier Nelson Jr. believes that, paradoxically, games developed over two years are „more exciting” than those that have taken much longer to make.
video games
May 27, 2025
A former Bethesda employee who was responsible for quests in Fallout 76 has given reasons why Bethesda is unlikely to switch from the Creation Engine to Unreal Engine 5.
video games
May 21, 2025
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay designer at Bethesda, said in an interview with VideoGamer that TES 6 should prioritize player choices.
video games
April 30, 2025
The director of Kingdom Come: Deliverance 2, Daniel Vavra, explained the huge success of Warhorse Studios' new RPG. The developer also relies on AI to significantly help in game development.
video games
April 23, 2025
PoE 2 latest update brought harsh nerfs and a divided community. Grinding Gear Games responds to backlash with promises of buffs, fixes, and balancing changes.
video games
April 9, 2025
Shams Jorjani recalls the worst period of his time as Arrowhead studio head and explains how the sudden success of Helldivers 2 contributed to the co-op hit's later problems.
video games
April 3, 2025
Johanna Faries revealed how she sees the future of Blizzard Entertainment under her leadership a year after replacing Mike Ybarra as the studio's head.
video games
March 13, 2025
According to the director of inZOI, communication with genre fans is one of the best aspects of game development. He intends to continue it, and he believes that his game will bring solace to players.
video games
March 3, 2025
The creative director of Assassin's Creed: Shadows talked more about side quests. In some of them, we are supposed to see flashbacks from Naoe and Yasuke's past.
video games
February 12, 2025
The head of Take-Two Interactive revealed in an interview that he is not concerned about the issue of GTA 6's bad influence on audiences, as he believes entertainment is about telling engaging stories and evoking feelings, not creating bad behavior.
video games
February 12, 2025
Do you have a spare 9 hours? That's how much it takes to learn the truth about Disco Elysium from an interview with the developers. Or, in fact, half the truth, as the continuation is yet to come.
video games
February 5, 2025
Ubisoft considered introducing only one protagonist in Assassin's Creed: Shadows, who would combine the skills of a ninja and a samurai. The developers revealed why they ultimately settled on two characters - Naoe and Yasuke.
video games
January 27, 2025
Smaller games, longer pre-production, and more prototypes and beta testing. These are the assumptions Paradox Interactive has made to avoid a repeat of Cities: Skylines 2.
video games
October 9, 2024
The lead producer of Assassin's Creed: Shadows gave reasons why we had to wait so long for an installment of the series set in Japan.
video games
August 13, 2024
John „Bucky” Buckley of PocketPair studio ed developers criticizing current trends of looking at the success of games (including Palworld) only through the prism of the number of players in a given title.
video games
July 31, 2024
Kingdom Come: Deliverance 2 will be better, more serious, and darker than the first installment of the series, but the Warhorse Studio is talking about evolution rather than revolution.
video games
April 22, 2024
In an interview with Exputer, the director of RoboCop: Rogue City, Piotr Latocha, revealed some interesting facts about the game's development and Teyon studio's plans for the future.
video games
January 11, 2024
In an interview with the editor of The Guardian, the chief operating officer of The Pokemon Company, Takato Utsunomiya, stated that the company's goal is to „keep Pokemon alive for hundreds of years.” In this regard, he also touched on several issues related to the brand's future.
video games
November 22, 2023