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„Terrifying” time for new teams hasn't discouraged WoW and Helldivers 2 veterans. Now they're making a game not just for players

„Terrifying” time for new teams hasn't discouraged WoW and Helldivers 2 veterans. Now they're making a game not just for players

The current times are clearly not a good time to start a new development team, but veterans of Helldivers 2, World of Warcraft, and Battlefield have not been discouraged by this 'terrifying' and 'crazy' prospect.

video games

May 27, 2025

„Terrifying” time for new teams hasn't discouraged WoW and Helldivers 2 veterans. Now they're making a game not just for players
When CD Projekt Red escaped „annihilation.” Studio's CEO recalls the difficult moments of The Witcher trilogy's creators

When CD Projekt Red escaped „annihilation.” Studio's CEO recalls the difficult moments of The Witcher trilogy's creators

The CEO of CD Projekt Red talked in an interview about the company's difficult past. At one point, he had to make an effort for the studio to avoid „annihilation”.

video games

May 27, 2025

When CD Projekt Red escaped „annihilation.” Studio's CEO recalls the difficult moments of The Witcher trilogy's creators
„Games made in 2 years are more exciting than games made in 8 years.” According to indie game dev, the belief that time defines the project's quality is wrong

„Games made in 2 years are more exciting than games made in 8 years.” According to indie game dev, the belief that time defines the project's quality is wrong

Strange Scaffold studio head Xalavier Nelson Jr. believes that, paradoxically, games developed over two years are „more exciting” than those that have taken much longer to make.

video games

May 27, 2025

„Games made in 2 years are more exciting than games made in 8 years.” According to indie game dev, the belief that time defines the project's quality is wrong
Bethesda has reasons not to bet on Unreal Engine, says Fallout 76 quest designer

Bethesda has reasons not to bet on Unreal Engine, says Fallout 76 quest designer

A former Bethesda employee who was responsible for quests in Fallout 76 has given reasons why Bethesda is unlikely to switch from the Creation Engine to Unreal Engine 5.

video games

May 21, 2025

Bethesda has reasons not to bet on Unreal Engine, says Fallout 76 quest designer
Elder Scrolls 6 should focus on moral choices rather than stats, says RPG veteran

Elder Scrolls 6 should focus on moral choices rather than stats, says RPG veteran

Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay designer at Bethesda, said in an interview with VideoGamer that TES 6 should prioritize player choices.

video games

April 30, 2025

Elder Scrolls 6 should focus on moral choices rather than stats, says RPG veteran
Success of Kingdom Come: Deliverance 2 is mainly thanks to one thing, says game's director. He sees this series as „Red Dead Redemption with swords”

Success of Kingdom Come: Deliverance 2 is mainly thanks to one thing, says game's director. He sees this series as „Red Dead Redemption with swords”

The director of Kingdom Come: Deliverance 2, Daniel Vavra, explained the huge success of Warhorse Studios' new RPG. The developer also relies on AI to significantly help in game development.

video games

April 23, 2025

Success of Kingdom Come: Deliverance 2 is mainly thanks to one thing, says game's director. He sees this series as „Red Dead Redemption with swords”
“There were some blatant f-ups.” The PoE 2 devs it their mistakes and explain their decisions

“There were some blatant f-ups.” The PoE 2 devs it their mistakes and explain their decisions

PoE 2 latest update brought harsh nerfs and a divided community. Grinding Gear Games responds to backlash with promises of buffs, fixes, and balancing changes.

video games

April 9, 2025

“There were some blatant f-ups.” The PoE 2 devs it their mistakes and explain their decisions
„Summer of pain” and „6 million” Call of Duty players. Arrowhead CEO recalls worst period of Helldivers 2

„Summer of pain” and „6 million” Call of Duty players. Arrowhead CEO recalls worst period of Helldivers 2

Shams Jorjani recalls the worst period of his time as Arrowhead studio head and explains how the sudden success of Helldivers 2 contributed to the co-op hit's later problems.

video games

April 3, 2025

„Summer of pain” and „6 million” Call of Duty players. Arrowhead CEO recalls worst period of Helldivers 2
„Blizzard's core foundational level is making world class games.” New CEO explains what gamers can expect from legendary dev

„Blizzard's core foundational level is making world class games.” New CEO explains what gamers can expect from legendary dev

Johanna Faries revealed how she sees the future of Blizzard Entertainment under her leadership a year after replacing Mike Ybarra as the studio's head.

video games

March 13, 2025

„Blizzard's core foundational level is making world class games.” New CEO explains what gamers can expect from legendary dev
„It was truly eye-opening to realize just how many people deeply love this type of game.” Extremely realistic inZOI life simulator is expected to bring players comfort

„It was truly eye-opening to realize just how many people deeply love this type of game.” Extremely realistic inZOI life simulator is expected to bring players comfort

According to the director of inZOI, communication with genre fans is one of the best aspects of game development. He intends to continue it, and he believes that his game will bring solace to players.

video games

March 3, 2025

„It was truly eye-opening to realize just how many people deeply love this type of game.” Extremely realistic inZOI life simulator is expected to bring players comfort
Assassin's Creed: Shadows gives side quests a bigger role than ever. Thanks to them, we will learn full story of Naoe and Yasuke

Assassin's Creed: Shadows gives side quests a bigger role than ever. Thanks to them, we will learn full story of Naoe and Yasuke

The creative director of Assassin's Creed: Shadows talked more about side quests. In some of them, we are supposed to see flashbacks from Naoe and Yasuke's past.

video games

February 12, 2025

Assassin's Creed: Shadows gives side quests a bigger role than ever. Thanks to them, we will learn full story of Naoe and Yasuke
Take-Two CEO doesn't worry about violence in GTA 6 and its impact on players. „Entertainment doesn’t create behaviour, entertainment reflects behaviour”

Take-Two CEO doesn't worry about violence in GTA 6 and its impact on players. „Entertainment doesn’t create behaviour, entertainment reflects behaviour”

The head of Take-Two Interactive revealed in an interview that he is not concerned about the issue of GTA 6's bad influence on audiences, as he believes entertainment is about telling engaging stories and evoking feelings, not creating bad behavior.

video games

February 12, 2025

Take-Two CEO doesn't worry about violence in GTA 6 and its impact on players. „Entertainment doesn’t create behaviour, entertainment reflects behaviour”
Whole truth about Disco Elysium fate in 18 hours. Watch first part of interview with former ZA/UM devs

Whole truth about Disco Elysium fate in 18 hours. Watch first part of interview with former ZA/UM devs

Do you have a spare 9 hours? That's how much it takes to learn the truth about Disco Elysium from an interview with the developers. Or, in fact, half the truth, as the continuation is yet to come.

video games

February 5, 2025

Whole truth about Disco Elysium fate in 18 hours. Watch first part of interview with former ZA/UM devs
Assassin's Creed: Shadows initially followed Ghost of Tsushima's path. However, Ubisoft felt that one character „it's not representing what the samurai and shinobi are”

Assassin's Creed: Shadows initially followed Ghost of Tsushima's path. However, Ubisoft felt that one character „it's not representing what the samurai and shinobi are”

Ubisoft considered introducing only one protagonist in Assassin's Creed: Shadows, who would combine the skills of a ninja and a samurai. The developers revealed why they ultimately settled on two characters - Naoe and Yasuke.

video games

January 27, 2025

Assassin's Creed: Shadows initially followed Ghost of Tsushima's path. However, Ubisoft felt that one character „it's not representing what the samurai and shinobi are”
„The Curse of Success” and Overconfidence Are Reasons for Paradox’s Failures. Company Returns to Its Roots and Focuses on Pre-Production

„The Curse of Success” and Overconfidence Are Reasons for Paradox’s Failures. Company Returns to Its Roots and Focuses on Pre-Production

Smaller games, longer pre-production, and more prototypes and beta testing. These are the assumptions Paradox Interactive has made to avoid a repeat of Cities: Skylines 2.

video games

October 9, 2024

„The Curse of Success” and Overconfidence Are Reasons for Paradox’s Failures. Company Returns to Its Roots and Focuses on Pre-Production
Ubisoft Explained Why We Had to Wait So Long for Assassin's Creed Game Set in Japan

Ubisoft Explained Why We Had to Wait So Long for Assassin's Creed Game Set in Japan

The lead producer of Assassin's Creed: Shadows gave reasons why we had to wait so long for an installment of the series set in Japan.

video games

August 13, 2024

Ubisoft Explained Why We Had to Wait So Long for Assassin's Creed Game Set in Japan
Are „Dead” Games a Good Thing? Palworld Dev Believes That Emphasis on „Endless Development” Is Bad for the Industry

Are „Dead” Games a Good Thing? Palworld Dev Believes That Emphasis on „Endless Development” Is Bad for the Industry

John „Bucky” Buckley of PocketPair studio ed developers criticizing current trends of looking at the success of games (including Palworld) only through the prism of the number of players in a given title.

video games

July 31, 2024

Are „Dead” Games a Good Thing? Palworld Dev Believes That Emphasis on „Endless Development” Is Bad for the Industry
Kingdom Come 2 Set to Be More 'Dark and Serious.' However, Devs Assure Style Continuity from Original

Kingdom Come 2 Set to Be More 'Dark and Serious.' However, Devs Assure Style Continuity from Original

Kingdom Come: Deliverance 2 will be better, more serious, and darker than the first installment of the series, but the Warhorse Studio is talking about evolution rather than revolution.

video games

April 22, 2024

Kingdom Come 2 Set to Be More 'Dark and Serious.' However, Devs Assure Style Continuity from Original
RoboCop Devs Have Eyes On Several Big IPs. They Also Revealed Rogue City Was Done in 3 Years

RoboCop Devs Have Eyes On Several Big IPs. They Also Revealed Rogue City Was Done in 3 Years

In an interview with Exputer, the director of RoboCop: Rogue City, Piotr Latocha, revealed some interesting facts about the game's development and Teyon studio's plans for the future.

video games

January 11, 2024

RoboCop Devs Have Eyes On Several Big IPs. They Also Revealed Rogue City Was Done in 3 Years
Will Pokemon Entertain Us for Hundreds of Years? That's What Head of The Pokemon Company Wants

Will Pokemon Entertain Us for Hundreds of Years? That's What Head of The Pokemon Company Wants

In an interview with the editor of The Guardian, the chief operating officer of The Pokemon Company, Takato Utsunomiya, stated that the company's goal is to „keep Pokemon alive for hundreds of years.” In this regard, he also touched on several issues related to the brand's future.

video games

November 22, 2023

Will Pokemon Entertain Us for Hundreds of Years? That's What Head of The Pokemon Company Wants