Sheeva
Fireball inflicts huge damage as for a simple projectile. Jump Stomp has big delay and is not suitable to be combined with combos. But this is very strong blow which can't be blocked. Grab N Punch is a blow which looks like a grab. It inflicts huge damage and is ideal as a combo finisher. Anti-Air-Grab is targeted at character in the air. It inflicts decent damage and is good as a combo finisher. Low Grab is a grab which works only against sweeping characters. Additionally it is a juggler which can start a combo. |
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Fatalities
Stripped Down |
Close to an opponent |
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Lend A Hand |
Close to an opponent |
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Stage Fatality |
Close to an opponent |
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Babality |
Jumping distance and 2 steps backwards |
Special Moves
Fireball |
Projectile on High |
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Jump Stomp |
Can't be blocked |
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Ground Pound |
Can't be blocked |
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Grab N Punch |
Blow on High |
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Anti-Air-Grab |
High grab |
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Low Grab |
Juggle, low grab |
Fast Tags
Perfect Match |
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Better Than |
Tag Combos
Helping Hands |
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Protector |
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Distrustful |
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Destruction |
Basic Combos
Shokan Fury |
Juggle, 3 blows on High 9 |
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Blood Lust |
3 blows High, High, Mid 15 |
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Darkness |
3 blows on High 15 |
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Four-Way |
4 blows High, High, High, Mid 14 |
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Sheeva Rush |
4 blows High, High, High, Low 16 |
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Quad Toss |
2 blows on Low 15 |
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Demolish |
2 blows on High 15 |
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Turmoil |
2 blows on High 11 |
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Rehabilitated |
2 blows Low, High 15 |
Complex combos
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23 |
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23 |
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24 |
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27 |
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28 |
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28 |
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24 |
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27 |
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27 |
Combos on a sweeping opponent.
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30 |
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34 |
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38 |
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