Buildings | Stronghold
Walls:
Name |
Level |
Requirements |
Cost |
Description |
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Basic Fortification
|
1 |
1st level city |
2000 gold 5 wood 5 stone |
Walls around the city, increases population. |
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Advanced Fortification
|
2 |
2nd level city Basic Fortification |
5000 gold 10 wood 10 stone |
Upgrades walls, adds moat and central tower, increases population. |
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Superior Fortyfication
|
3 |
3rd level city Advanced Fortification |
10000 gold 20 wood 20 stone |
Adds two corner towers, increases population. |
City Hall
Name |
Level |
Requirements |
Cost |
Description |
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Village
|
0 |
None |
None |
500 gold per turn. |
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Town Hall
|
1 |
1st level city |
2000 gold 2 wood 2 stone |
1000 gold per turn |
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City Hall
|
2 |
2nd level city Town Hall |
5000 gold 5 wood 5 stone |
2000 gold per turn. |
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Capitol
|
3 |
3rd level city City Hall |
10000 gold 10 wood 10 stone |
4000 gold per turn. |
Units:
Name |
Level |
Requirements |
Cost |
Description |
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War tent
|
1 |
1st level city |
1000 4 wood |
Let you recruit maulers |
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War Pavilion
|
1 |
1st level city War tent |
1500 gold 3 wood 5 stone 3 crystal |
Let you recruit crushers |
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Goblin Slums
|
1 |
1st level city |
2000 gold 4 wood 6 stone |
Let you recruit goblins |
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Goblin Shacks
|
1 |
1st level city Goblin Slums |
1750 gold 2 wood 2 stone 2 crystal |
Let you recruit goblin hunters |
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Harpy Nest
|
1 |
1st level city |
2500 gold 3 wood 6 stone |
Let you recruit harpies |
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Harpy Colony
|
1 |
1st level city Harpy Nest |
2500 gold 4 wood 3 crystal |
Let you recruit furies |
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Dream Lodge
|
1 |
1st level city |
3000 gold 12 wood 5 crystal |
Let you recruit dreamwalkers |
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Vision Lodge
|
1 |
1st level city Dream Lodge |
3500 gold 7 wood 5 stone 8 crystal |
Let you recruit dreamreavers |
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Centaur Camp
|
2 |
2nd level city
|
6000 gold 8 wood 8 crystal |
Let you recruit centaurs |
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Centaur Outpost
|
2 |
2nd level city Centaur Camp |
4000 gold 10 wood 7 crystal |
Let you recruit marauder centaurs |
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Hut of Rage
|
2 |
2nd level city
|
4500 gold 7 wood 10 stone 5 crystal |
Let you recruit jaguar warriors |
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Chamber of Rage
|
2 |
2nd level city Hut of Rage |
3500 gold 5 wood 5 stone 7 crystal |
Let you recruit panther warriors |
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Cyclops Mound
|
3 |
3rd level city
|
17500 gold 30 wood 15 stone 15 crystal |
Let you recruit cyclops |
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Cyclops Hill
|
3 |
3rd level city Cyclops Mound |
12500 gold 10 wood 25 stone 25 crystal |
Let you recruit enraged cyclops |
Special:
Name |
Level |
Requirement |
Cost |
Description |
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Totem of Broken Skulls
|
2 |
2nd level city
|
2500 gold 5 wood 5 stone 5 crystal |
All Stronghold's units fighting in this control zone start the battle with the first rage level. If the city is besieged the effect is half stronger. Excludes Hall of Raiders. |
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Hall of Raiders
|
2 |
2nd level city
|
2500 gold 5 wood 5 stone 5 crystal |
After every won battle, hero gains 250 gold. Excludes Totem of Broken Skulls.. |
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Wallbreaker
|
3 |
3rd level city
|
5000 gold 5 wood 5 stone 10 crystal |
All units cause 1 more damage to the enemy's walls. Excludes Warpath Lodge. |
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Warpath Lodge
|
3 |
3rd level city
|
5000 gold 5 wood 5 stone 10 crystal |
For every battle hero gains additional movement points: +3 for first building, +2 for the second +1 for the third. Excludes Wallbreaker. |
Others:
Name |
Level |
Requirements |
Cost |
Description |
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Marketplace
|
1 |
1st level city
|
3000 gold 2 wood 2 stone 5 crystal |
You can trade resources here. The more marketplaces we have, the better prices we get. Additionally, it generates 500 gold per turn. |
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Upgraded Marketplace
|
2 |
2nd level city Marketplace |
3000 gold 5 stone 5 wood 5 crystal |
You can trade also artifacts now. Also, there are promotions every week. |
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Hall of Heroes
|
1 |
1st level city
|
2000 gold |
You can recruit heroes here |
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Basic Town Portal
|
2 |
2nd level city
|
2500 gold 5 wood 5 stone 5 crystal |
Lets your hero teleports to your custom city. |
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Advanced Town Portal
|
3 |
3rd level city Basic Town Portal |
5000 gold 5 stone 5 crystal |
Heroes can teleport to this city from adventure map (they gain proper spell). |
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Father Sky's Furor
|
4 |
4th level city Tear of Asha |
15000 gold 20 wood 20 stone 20 crystal |
5000 gold per turn, +50% to population. All Stronghold's units start the battle with the second rage level |
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