PS5 May be Unable to Handle Games in Native 4K
According to unofficial reports, PlayStation 5 may have problems getting enough performance in games running in native 4K resolution. The PS5 is once again expeced to be inferior to Xbox Series X.

The issues of which ninth-generation console is better has been debated for months, even though it's still a long time before they are released. According to Gabe Newell, Valve's CEO, it is the Xbox Series X Resident Evil 8, but the problem does not affect only this game. The developers from whom he received this information claim that PlayStation 5 is struggling to keep up stable performance in games running in native 4K resolution.
Therefore, many games are expected to use "cheated 4K" on Sony's device to keep the frame rate stable. That's not how the ninth generation of consoles was supposed to look like, is it? For the smoothness of animation to be satisfactory, games will have to run at lower resolution scaled up to 4K, as we often see on PlayStation 4 Pro and Xbox One X. A technique based on DLSS 2.0 from Nvidia could help improve performance without any particular loss of image quality.

Dusk Golem added that this problem does not exist on Xbox Series X, which correlates with previous information that Microsoft's console may be significantly stronger than Sony's device. However, there are players who won't notice much difference between native and scaled 4K, so for many of them it won't matter much. Nevertheless, if this news is confirmed, the disappointment with next-gen may be justified.
It's hard to define these words as clear evidence that the PS5 is worse than Xbox Series X, but there is a grain of truth in every rumor. In fact, the reports can only be verified after the release of both consoles, i.e. at the end of 2020 at the earliest. Or later, when more games will be released. Microsoft recently officially confirmed that Xbox Series X will make its debut in November this year, while Sony remains silent.
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